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Category Archives: Reality Clash Updates

DEVELOPER DIARY JANUARY 2018

Welcome to the fifth edition of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on the backend technology that drives some of the key features of the

DEVELOPER DIARY DECEMBER 2017

Welcome to the fourth of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on the User Experience and User Interface, moving from a Game Design Document, through

DEVELOPER DIARY NOVEMBER 2017

Welcome to the third of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on how we’re prototyping different approaches of blending the real and virtual worlds together.

DEVELOPER DIARY NOVEMBER 2017 – PT 2

Welcome to the second edition of our ‘developer diaries’, where we will continue to post fortnightly updates about Reality Clash and game development progress.

Our developers are continuing to prototype the core features of the game, and the last couple of weeks have seen geolocation and mapping becoming the focus